# Expose a remote Minecraft Bedrock server as a local LAN server. # # Clients on the local network can discover the remote server from the # Minecraft "Friends" -> "LAN Games" tab without manually entering the # server address. # # tinyproxy listens on UDP port 19132, forwards discovery requests to # the remote server, and sends discovery replies back to local clients. # # Replace 123.123.123.123:19132 with your server address. # udp :19132 udp 123.123.123.123:19132 broadcast_reply=listen # Advertise a Minecraft Bedrock server outside the local broadcast subnet. # # tinyproxy receives LAN discovery broadcasts on :19132, forwards them to # 10.0.1.123:19132, then sends the discovery reply back as if it came from # 10.0.1.123:19132. # # After discovery, the Minecraft client connects directly to 10.0.1.123:19132 # for gameplay traffic, so tinyproxy only handles discovery. # # This listener only bridges LAN discovery. # Gameplay traffic goes directly to the advertised upstream address. # Clients that cannot route to the upstream address may see the server in the # LAN list, but they will not be able to join it. udp :19132 udp 10.0.1.123:19132 broadcast_reply=upstream