internal/app/settings.go
raw ยท 2504 bytes
package app
import (
"crypto/sha256"
"encoding/hex"
"encoding/json"
"errors"
"fmt"
"homekey.local/provisioner/internal/physical"
"os"
"path/filepath"
"sync"
)
var ErrConflict = errors.New("configuration changed; reload the page before saving")
var ErrReloading = errors.New("configuration is restarting; retry after the page reconnects")
type Settings struct {
Physical *physical.Manager
mu sync.Mutex
path string
config Config
restarting bool
BeforeSave func(Config) error
Reload func()
}
func OpenSettings(path string, readOnly ...bool) (*Settings, error) {
c, err := Load(path)
if errors.Is(err, os.ErrNotExist) {
c = Config{}
c.Normalize()
if len(readOnly) == 0 || !readOnly[0] {
if err := writeConfig(path, c); err != nil {
return nil, err
}
}
} else if err != nil {
return nil, err
}
return &Settings{path: path, config: c}, nil
}
func revision(c Config) string {
b, _ := json.Marshal(c)
sum := sha256.Sum256(b)
return hex.EncodeToString(sum[:])
}
func (s *Settings) Snapshot() (Config, string) {
s.mu.Lock()
defer s.mu.Unlock()
b, _ := json.Marshal(s.config)
var c Config
_ = json.Unmarshal(b, &c)
return c, revision(c)
}
func (s *Settings) Save(c Config, expected string) error {
s.mu.Lock()
defer s.mu.Unlock()
if s.restarting {
return ErrReloading
}
if expected != revision(s.config) {
return ErrConflict
}
c.Normalize()
if err := c.Validate(); err != nil {
return err
}
for _, l := range c.Locks {
for _, id := range l.PhysicalLocks {
if s.Physical == nil || !s.Physical.Has(id) {
return fmt.Errorf("unknown physical lock %q", id)
}
}
}
if s.BeforeSave != nil {
if err := s.BeforeSave(c); err != nil {
return err
}
}
if err := writeConfig(s.path, c); err != nil {
return err
}
s.config = c
s.restarting = true
return nil
}
func writeConfig(path string, c Config) error {
b, err := json.MarshalIndent(c, "", " ")
if err != nil {
return err
}
f, err := os.CreateTemp(filepath.Dir(path), ".config-*")
if err != nil {
return err
}
defer os.Remove(f.Name())
if _, err = f.Write(append(b, '\n')); err != nil {
f.Close()
return err
}
if err = f.Sync(); err != nil {
f.Close()
return err
}
if err = f.Close(); err != nil {
return err
}
if err = os.Rename(f.Name(), path); err != nil {
return fmt.Errorf("save configuration: %w", err)
}
if dir, e := os.Open(filepath.Dir(path)); e == nil {
_ = dir.Sync()
_ = dir.Close()
}
return nil
}