botanjs/src/Components/Vim/Actions/VISUAL.js
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(function(){
var ns = __namespace( "Components.Vim.Actions" );
/** @type {System.Debug} */
var debug = __import( "System.Debug" );
var Mesg = __import( "Components.Vim.Message" );
/** @type {Components.Vim.Cursor.IAction} */
var YANK = ns[ NS_INVOKE ]( "YANK" );
/** @type {Components.Vim.Cursor.IAction} */
var DELETE = ns[ NS_INVOKE ]( "DELETE" );
/** @type {Components.Vim.Cursor.IAction} */
var VISUAL = function( Cursor )
{
/** @type {Components.Vim.Cursor} */
this.__cursor = Cursor;
this.__startaP = Cursor.aPos;
this.__start = Cursor.PStart;
this.__selStart = Cursor.PStart;
this.__msg = Mesg( "VISUAL" );
this.__leaveMesg = "";
Cursor.blink = false;
Cursor.pSpace = true;
};
VISUAL.prototype.allowMovement = true;
VISUAL.prototype.dispose = function()
{
this.__msg = this.__leaveMesg;
this.__cursor.blink = true;
this.__cursor.pSpace = false;
this.__cursor.PStart = this.__selStart;
this.__cursor.PEnd = this.__selStart + 1;
};
VISUAL.prototype.handler = function( e, done )
{
e.preventDefault();
if( e.ModKeys ) return;
var cur = this.__cursor;
var Action = null;
switch( true )
{
case e.kMap( "y" ):
Action = new YANK( cur );
break;
case e.kMap( "d" ):
Action = new DELETE( cur );
break;
}
var prevPos = this.__start;
var newPos = cur.PStart;
var posDiff = newPos - prevPos;
if( 0 <= posDiff )
{
this.__selStart = newPos;
newPos = newPos + 1;
}
else if( posDiff < 0 )
{
prevPos += posDiff;
newPos = this.__start + 1;
this.__selStart = prevPos;
}
if( Action )
{
cur.suppressEvent();
Action.handler( e, this.__startaP );
this.__leaveMesg = Action.getMessage();
Action.dispose();
cur.unsuppressEvent();
this.__selStart = cur.PStart;
return true;
}
cur.PStart = prevPos;
cur.PEnd = newPos;
};
VISUAL.prototype.getMessage = function()
{
return this.__msg;
};
ns[ NS_EXPORT ]( EX_CLASS, "VISUAL", VISUAL );
})();